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 The WOLF Chronicles

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doggy2
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PostSubject: Re: The WOLF Chronicles   Thu Nov 25, 2010 12:29 pm

Is there any way for me to see the guard and look at his equipment? If so, i'll do that. If not, i'll also look at the wall. Maybe Mattman missed something.

(Sorry if I make a mistake, i've never done this before)
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FocusRSdude
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PostSubject: Re: The WOLF Chronicles   Thu Nov 25, 2010 5:32 pm

ok so Im fourth to go?
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lolliechocolate
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PostSubject: Re: The WOLF Chronicles   Thu Nov 25, 2010 6:21 pm

Focus you are fourth.

And doggy, all you can see is that there is a guard (standard guard uniform is chainmail, a steel sword, and iron boots.) So you ask mattman if you can view wall (roll persuasion check!)

you roll 12

You get 6.5

Mattman's personality is 5

You succeed at persuading mattman.

You roll 16

You notice the crack, you see dirt and some containers. A strange window. And a lever in the other room.

(last roll)

You roll 12

You attempt moving the wall, only dust falls from above the wall.
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Korvic
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PostSubject: Re: The WOLF Chronicles   Thu Nov 25, 2010 7:37 pm

woah! Nice setup. I lost my D20 a while a go.
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lolliechocolate
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PostSubject: Re: The WOLF Chronicles   Thu Nov 25, 2010 11:44 pm

Lego tis your turn. (and thanks lucky Razz)
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lolliechocolate
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PostSubject: Re: The WOLF Chronicles   Sun Nov 28, 2010 6:46 pm

lollie chocolate wrote:
Lego tis your turn. (and thanks lucky Razz)

Still your turn lego, waiting for what you want to do.
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doggy2
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PostSubject: Re: The WOLF Chronicles   Sun Nov 28, 2010 7:33 pm

While we are waiting for Lego, can you give us a list of commands we can do. (I.e. walk, attack, pickpocket etc etc)
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lolliechocolate
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PostSubject: Re: The WOLF Chronicles   Sun Nov 28, 2010 7:57 pm

OH sorry! :3

Commands;

Walk (Requires Move-able Space)

Attack (Requires Enemy Within Weapon Range)

Examine (Requires Examine-able Object Within 1 Square)

Persuade (Requires Person, NOT a Creature)

Pick Lock (Requires Roll & At Least 1 Lock Pick)

Cast Spell (Requires Desired Spell To Be In Inventory)

Open (Requires Open-able Object Within 1 Square)

Close (Requires Close-able Object Within 1 Square)

Emote (Takes One Turn, Mainly Just A Time Waster)

Sleep (Requires a Bed Within 1 Square)

Sit (Requires a Chair Within 1 Square)

I think that covers the basic, if you want to do something else just say so and I'll check.
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lolliechocolate
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PostSubject: Re: The WOLF Chronicles   Tue Nov 30, 2010 8:33 pm

Lego I have seen you reply to the other things, if you don't reply to it in the next few days your out. no offense. Just want to keep the train rolling.
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legolaselfking1
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PostSubject: Re: The WOLF Chronicles   Tue Dec 07, 2010 11:53 am

sorry there wasnt a light here doggy pm'ed me so im back


ok i am going to go out in the hall way and atract his attention
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lolliechocolate
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PostSubject: Re: The WOLF Chronicles   Wed Dec 08, 2010 12:27 am

You attempt to pcik the lock on the door? Cause there was already a big arguement about this, and he's already distracted by counting... so you'd actually attract him towards you. Remember red lines are locked doors.
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doggy2
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PostSubject: Re: The WOLF Chronicles   Wed Dec 08, 2010 7:45 pm

This isn't a "Oh theres a guard, i'll go kill him RP"

This is a, "First roll for stealth" end turn. Next turn, "I'll try to kill the guard now that i'm near him, oh noes I failed. The guard attacks me I take 3 damage." Next turn, "I try to kill him, and I succeed and I hurt him. CRITICAL.".

GOT IT???????????
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Korvic
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PostSubject: Re: The WOLF Chronicles   Fri Dec 10, 2010 12:18 am

LOLOLOLOLOLOLOLOLOLOLOLOLOL Im in your forumz stealingz ur lolz
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mattman111
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PostSubject: Re: The WOLF Chronicles   Fri Dec 10, 2010 7:31 am

luckypucky13 wrote:
LOLOLOLOLOLOLOLOLOLOLOLOLOL Im in your forumz stealingz ur lolz

This how you spend your days?
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doggy2
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PostSubject: Re: The WOLF Chronicles   Fri Dec 10, 2010 7:45 pm

Well this RP hasn't gone as well as planned.
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lolliechocolate
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PostSubject: Re: The WOLF Chronicles   Wed Dec 15, 2010 10:19 pm

K I am RE-STATING EVERYTHING!

This is the Visual RPG's Creation, If you have any questions or wish to join, post them.

Our starting players areas following; Doggy2 Mattman111 FocusRSDude Jaslow Legolaselfking1.

READ ALL OF IT!

This isn't just a free for all, this is real RPG. You can't just walk up to someone and strangle them after magically going through an locked door without a lock-pick or key, Right now you all can MAX go 6 spaces. Then your turn is over, if you go less you can attack, if you attack or block thats one turn.

I have chosen in order to make it easier, first come first served, however you can only go once until everyone has gone. So whatever order you check the forums in is the order for who goes first, but only one turn per cycle.

Attributes. They are your strength all the way to luck, they usually govern your skills.

Later you will choose your attribute points, so everyone has what they want.

STRENGTH :: 25

INTELLIGENCE :: 25

WILLPOWER :: 25

AGILITY :: 25

SPEED :: 25

ENDURANCE :: 25

PERSONALITY :: 25

LUCK :: 25

Everything starts at 25, and you have 25 bonus points to add to what categories you want. You can also take some away from others. Max is 50. I keep everything on record. In total you have 225 Points to use to each category. Don't pick now, you will be asked later for them.

Every level you can add 15 points to any of the categories.
Ex; I add 5 to speed, 3 to endurance, an 7 to intelligence.

Also there are skills. The beginning point will be chosen by your attributes. So pick wisely when it comes time. Here are all the skills;


Perception:

Sneak:

Acrobatics:

Repair:

Lockpick:

Armor:

Speech:

Blade:

Blunt:

Hand To Hand:

Athletics:

Medical:

Science:

Marksman:

Block:

Magic:

That's basically to choose your character type.


Commands;

Walk (Requires Move-able Space)

Attack (Requires Enemy Within Weapon Range)

Examine (Requires Examine-able Object Within 1 Square)

Persuade (Requires Person, NOT a Creature)

Pick Lock (Requires Roll & At Least 1 Lock Pick)

Cast Spell (Requires Desired Spell To Be In Inventory)

Open (Requires Open-able Object Within 1 Square)

Close (Requires Close-able Object Within 1 Square)

Emote (Takes One Turn, Mainly Just A Time Waster)

Sleep (Requires a Bed Within 1 Square)

Sit (Requires a Chair Within 1 Square)

If you haven't read it these are the basics;




Cyan Is instructions. I suggest everyone Re-Read them.

RPG Re-Cap



Doggy has received +10 XP For persuading Mattman. Next level at 100 XP

There is a strange wall to the left. (I enlarged the map so its easier to see.)

Lego it is your turn. Choose what to do, you have no items other then pants and a shirt. Also currently your asleep.
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legolaselfking1
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PostSubject: Re: The WOLF Chronicles   Tue Dec 21, 2010 11:23 am

why do i have to be asleep D= i dont want to be asleep
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FocusRSdude
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PostSubject: Re: The WOLF Chronicles   Tue Dec 21, 2010 5:56 pm

I would say perception is an atribute not skill and why do we need science?
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lolliechocolate
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PostSubject: Re: The WOLF Chronicles   Tue Dec 21, 2010 7:13 pm

Skills are more things that are determined by attributes, so perception is maintained by intelligence and agility. The middle of those two numbers rounded up is your perception. And science would be mixing chemicals and other unique things. Every once in a while you will also get a bonus 'perk' that gives you a special thing for what you have gotten to a certain level. And lego, suck it up, it doesnt even take any time to say *wake up* then you take your turn, jeez. calm down, and just play already!
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Crifnud
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PostSubject: Re: The WOLF Chronicles   Wed Dec 22, 2010 1:22 pm

would i be allowed to join as an animal like a squirrel or something?


Last edited by Crifnud on Sun Dec 26, 2010 6:15 pm; edited 1 time in total
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lolliechocolate
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PostSubject: Re: The WOLF Chronicles   Thu Dec 23, 2010 12:52 am

SHHHHHHH!!!!! And maybe. Didn't think of it, if someone wants to raise an animal maybe. MAYBE. And then you'd follow their every command.
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Crifnud
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PostSubject: Re: The WOLF Chronicles   Thu Dec 23, 2010 2:54 pm

can i be a baby dragon that was experimented on so i never age or grow super large or something (dragons are sentient [aware of their existence, like humans] and have emotions and stuff)?
and should i pull out that thing 'bout the guard?

if you're questioning me being a dragon play this to learn more:
http://armorgames.com/play/4046/how-to-raise-a-dragon
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lolliechocolate
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PostSubject: Re: The WOLF Chronicles   Thu Dec 23, 2010 7:45 pm

well first can we not discuss this on the rpg page and yes pull that thing out. And third. If anything you'd be a dog or something else if we do something with the story.
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lolliechocolate
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PostSubject: Re: The WOLF Chronicles   Thu Dec 30, 2010 3:13 am

Okay so lego ARE YOU TAKING YOUR TURN?
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legolaselfking1
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PostSubject: Re: The WOLF Chronicles   Tue Jan 18, 2011 12:45 am

hmm what shall i do i wil do something if this rpg is stil alive
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